A game designer develops the concept, layout, genre, story, and gameplay of this form of interactive media. This may include playfield, design, hardware specifications, writing, plus all the other properties that balance and tune the gameplay experience. This individual must possess good writing skills, some graphic design/art and programming skills, plus a solid background in the conceptual structures of a game (such as human relations, history, geography/geology, criminal investigation, etc).
Source: MCC 2015-16 Catalog
The Michigan Transfer Agreement Associate in Science and Arts (ASA) degrees are effective as of fall 2014. A minimum of 62 credit hours with a minimum cumulative 2.0 GPA is required for the ASA Degree. Courses numbered below 100 do not count toward the ASA.
MCC and the Michigan Transfer Agreement require a “C” or better in courses used to meet ASA and MTA requirements. Groups of courses requiring grades of “C” or better are noted on this guide. Individual courses within other groups may also require a “C” or better; these courses are noted by boldface type.
|General Education Requirements (Minimum – 35 credits)|
|Communication – 6 credits with grades of “C” or better
English – 101, 102
Science – 6 credits with grades of “C” or better
Math – 3 credits with grades of “C” or better
Ethics and Logic – 3 credits with grades of “C” or better
Social Relationships – 3 credits with grades of “C” or better
Western Culture – 3 credits with grades of “C” or better
American Culture – 3 credits with grades of “C” or better
Aesthetic Values – 3 credits
Interactive Media and Game Design Requirements –24 credits