Muskegon Community College
Online Course Development Guidelines and Rubric (Quality Standards)
For all statements, use the following LEGEND:
1
Beginning
2
Developing
3
Accomplished
4
Exemplary
Material is appropriately chunked with frequent required practice and learning strategies that involve both recall and application.
*See distance education coordinator for papers and readings on these critical elements.
Course is designed so students are required to answer questions about or apply what was learned for all learning objectives. Multiple methods of interaction are available for the most important learning objectives. Examples may be: Automated instructor feedback on quizzes Variety of feedback methods (e-mail, announcements, use of file exchange)
Discussion board summaries
A written plan is in place for review of the course on a regular basis with the focus on continual improvement. Normally, this would be a self-assessment instrument or checklist that a faculty member would use to identify issues with the course. Students would provide feedback with course evaluations and survey instruments. Normally, the course would undergo greater review during its first iteration online.
A peer review process might be in place to assist faculty with issues that arise in the course.
Based on these guidelines, list below 3 or 4 strengths of your online course. List 3 or 4 weaknesses of your course
STRENGTHS
WEAKNESSES
Glossary of Guideline and Rubric Terms
Active Learning Any strategy "that involves students in doing things and thinking about the things they are doing". (*Bonwell, C., & Eison, J. (1991). Active learning: Creating excitement in the classroom (ASHE-ERIC Higher Education Report No. 1). Washington, DC: George Washington University, p. 2)
Application Level The level of thinking required by a student processing learning material. It can be defined as the ability of a student to take principles, ideas, and theories which must be remembered and apply them to new situations or experiences.
Assessment A process used to provide feedback to both the learner and the teacher about the progress toward understanding intended outcomes. It can be used to adjust teaching and learning in order to maximize learner achievement.
Chunking Simply stated, dividing learning into sections. The process by which learning is divided into small learning activities that enhance learning. Learning materials are often organized and divided into an easy to understand categories, modules, or lessons.
Competencies A major skill, knowledge, or attitude that a student will need to perform a task accurately. Competencies are specific to a discipline, subject, or occupational area. A competency is an outcome that is stated in observable, measurable terms. It is what students will be able to DO as the result of a given learning experience. Competencies are typically broken down into more specific learning objectives.
Learning Activities A statement that describes to students a method that will help them to master specific learning outcomes. Learning activities will guide students through the learning of a competency using structured content presentation and practice.
Learning Objectives A skill or block of knowledge that a student will learn as a step toward an outcome or competency. Objectives are stated in a manner that is clear and measurable. based on performance standards. Objectives provide cues for the development of learning activities.
Learning Styles Ways in which learners perceive and process experience and information.
Outcome Sometimes called a "competency." Results of instruction. Outcomes describe learner performance that is expected as a result of learning.
1. Describes a major skill that is an intended outcome of the course/module
2. Requires application of knowledge, skills, or attitude
3. Represents a skill that can be used outside the course
4. Describes what the student will be able to do at the completion of the course/module
5. Is measurable and observable
6. Is clear, concise, and precise
7. Focuses on a single performance application (generally the highest learning outcome), not a combination
Rubric A type of assessment scoring that serves as a guide. It usually contains criteria in a rating scale with multiple options. For example, a piece of work can be labeled as 3 (exemplary), 2 (average), or 1 (poor). Each level has specific criteria that help determine the score.